Allison Burt
Reflection 4
Discuss the potential pitfalls in project design.
1. One
potential pitfall stated in the text is long
on activity, short on learning outcomes. You want to make a project worthwhile,
rather than wasting time. The more learning outcomes the student can gain from
the project the more effective it is. Another is technology layered over traditional practice. Technology should be implemented into your
project, but in a way that will help you grow in your learning through
collaboration and accessing “rich” resources (p 61). Trivial thematic units can also be a potential pitfall. Using a
theme for (PBL) can really help you integrate and make connections, although do
not just use trivial themes. The teacher
has to provide a structure to incorporate other disciplines within one theme to
have your students develop higher order of thinking skills. The last potential
pitfall is overly scripted with many,
many steps. The teacher should not overwhelm students with many steps, but
allow them to make their own decisions regarding what aspects is important to
the topic. It is exciting when you can see your students make informed
decisions while working on their project. A teacher should give their students
room to explore, rather than closing boundaries for exploring.
Discuss the features of a good project.
2. A
good project features (p 65): Some of the examples in text.
-
Are loosely
designed with the possibility of different learning paths: This allows you
to develop higher order thinking skills.
-
Are realistic,
and therefore cross multiple disciplines: Involving multiple disciplines
allows you to get input from a variety of resources. It helps you to expand
your scope and make connections.
-
Reach beyond
school to involve others: If you are doing a project involving data, go out
in the community and collect.
-
Have students
learn by doing: Students need to be actively involved and do hands-on activities
within their project.
-
Self-reflective:
Students will be able to self-reflect throughout the process of the
project. This is an important skill to do while trying to improve aspects of
your project.
Discuss where project ideas come from.
Discuss where project ideas come from.
3. A
teacher is constantly looking for more ideas and exciting projects they can add
to their classrooms. They may do this simply by collaborating with other
teachers within their school or through networking. Secondly, through current
issues in the news. This can be implemented into a project. By knowing your
students you can use projects based on their interests. Also a teacher can use google earth within their projects to
integrate technology.
Discuss the steps to design a project.
4. First
step is to revisit the framework.
Make sure you know what your goal is when designing your project. Make sure
your objectives align with your goal and always be self-reflective.
The second step is to establish evidence of understanding. The purpose of designing a
good project is having your students be able to take away information from
doing the project.
Third, plan the “vehicle.”
Make sure you are designing a project that will be interesting and keep
students engaged. Also implement “true-to-life” connections to help them grow
in their learning.
Lastly, plan entrée into
the project experience. Be thinking about
what your “attention getter” to draw students’ excitement for the project.
Discussion on how concepts in this chapter relate to
your topic/project.
5. This
chapter relates to our project staying healthy because we have good features.
We are incorporating multiple
disciplines for our end celebration, the staying healthy workshop. We are
inviting doctors, dieticians, and trainers. We are also using technology to
spread the word about our workshop. This includes a blog, google earth, and podcast.
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